Herik

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first of all, thank you for the great work. This is awesome.

Then, my question: I understand how to calculate normal hits and critical hits in the spell sheet, but I don't see how you're calculating the spell efficiency. I'm guessing this is including fervor but what else?

Thank you

Trepide

]]>This means, say that I know at value A the bonus we get is X and the value at B (which is A+100) equals a bonus of X+10, but at value C (A+200) the bonus is X+15. I can use those points and bonus values to equate a straight line equation and determine that between A and B, 10 points = 1 bonus, and between B and C it's 20 points per 1 bonus.

By all means, this is not correct, but we get fairly close. Below is a simple graph showing the basic difference, where the green line is the actual formula and the red lines are my estimations using this method.

Again, if someone can help with the formulas, please start up a threat here to discuss the finer details. I would love to get this data more correct.

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